1.107
CesiumGS/cesium1.107Jul 3, 2023by ggetz
AI Summary
This release introduces memory control options for 3D Tilesets and resolves race conditions in terrain and data source loading. It fixes credit display bugs and crashes related to hidden entities.
Key Highlights
- Added `Cesium3DTileset.cacheBytes` and `maximumCacheOverflowBytes` for better memory management.
- Fixed race condition when loading cut-out terrain.
- Fixed credits for imagery layers showing up even when the layer is hidden.
- Fixed crash in `CzmlDataSource` when a 3D Tileset entity is hidden.
New Features
- Memory control options for Cesium3DTileset.
Full Release Notes
1.107 - 2023-07-03 Highlights include: * Added `Cesium3DTileset.cacheBytes` and `Cesium3DTileset.maximumCacheOverflowBytes` to better control memory usage. * Fixed a race condition when loading cut-out terrain. [#11382](https://github.com/CesiumGS/cesium/pull/11382) * Fixed credits for imagery layer shows up even when layer is hidden. [#11340](https://github.com/CesiumGS/cesium/issues/11340) * Fixed crash in `CzmlDataSource` when a 3D Tileset entity is hidden. [#11357](https://github.com/CesiumGS/cesium/issues/11357) See the [changelog](https://github.com/CesiumGS/cesium/blob/1.107/CHANGES.md) for the complete list of changes.