1.130
CesiumGS/cesium1.130Jun 2, 2025by jjhembd
AI Summary
This release introduces basic support for draping imagery on 3D Tiles and supports 3D textures with a volume cloud example.
Key Highlights
- Added basic support for draping imagery on 3D Tiles
- Added support for 3D Textures with Volume Cloud example
- Updated FragmentInput struct for voxel shaders
- Fixed voxel rendering with orthographic cameras
New Features
- Draping imagery on 3D Tiles
- 3D Textures support
- Voxel shader consistency
Full Release Notes
1.130 - 2025-06-02 Highlights include: - Added basic support for draping imagery on 3D Tiles. [#12567](https://github.com/CesiumGS/cesium/pull/12567) - Added support for 3D Textures, with a `Volume Cloud` sandcastle example. [#12661](https://github.com/CesiumGS/cesium/pull/12611) - Updated the `FragmentInput` struct for voxel shaders to be more consistent with other `CustomShader`s. [#12636](https://github.com/CesiumGS/cesium/pull/12636) - Fixed voxel rendering with orthographic cameras. [#12629](https://github.com/CesiumGS/cesium/pull/12629) See the [changelog](https://github.com/CesiumGS/cesium/blob/1.130/CHANGES.md) for the complete list of changes.