1.65
CesiumGS/cesium1.65Jan 6, 2020by kring
AI Summary
CesiumJS 1.65 improves culling for primitives and terrain below the ellipsoid, adds `Globe.backFaceCulling` support, fixes a `Globe.pick` intersection bug, and resolves a lighting issue for Macs with Intel integrated graphics.
Key Highlights
- Improved culling for primitives and terrain below the ellipsoid
- Added `Globe.backFaceCulling` to support viewing terrain from below the surface
- Fixed a bug that could cause `Globe.pick` to miss the closest terrain intersection
- Fixed a lighting bug affecting Macs with Intel integrated graphics where glTF 2.0 PBR models would have flipped normals
New Features
- Back-face culling support
- Terrain intersection accuracy improvements
Full Release Notes
1.65 - 2020-01-06 Highlights include: * Improved culling for primitives and terrain below the ellipsoid. * Added `Globe.backFaceCulling` to support viewing terrain from below the surface. * Fixed a bug that could cause `Globe.pick` to miss the closest terrain intersection and return a background terrain intersection instead. * Fixed a lighting bug affecting Macs with Intel integrated graphics where glTF 2.0 PBR models with double sided materials would have flipped normals. See the [change log](https://github.com/AnalyticalGraphicsInc/cesium/blob/1.65/CHANGES.md) for the complete list of changes.