1.68

CesiumGS/cesium1.68Apr 1, 2020by OmarShehata

AI Summary

Expanded Node.js support and introduced basic underground rendering with additional debugging tools.

Key Highlights

  • Added support for Node.JS 12+ with or without --experimental-modules.
  • Added basic underground rendering support.
  • Added sourcemaps to CesiumUnminified build for easier debugging.
  • Added ability to edit CesiumJS shaders on-the-fly using SpectorJS.

New Features

  • Node.js 12+ support
  • Basic underground rendering
  • Sourcemaps for debugging
  • SpectorJS shader editing

Full Release Notes

1.68 - 2020-04-01

Highlights include:

* Cesium can now be used in Node.JS 12 and later, with or without `--experimental-modules`. It can still be used in earlier versions as well.
* Added basic underground rendering support. When the camera is underground the globe will be rendered as a solid surface and underground entities will not be culled. [#8572](https://github.com/AnalyticalGraphicsInc/cesium/pull/8572)
* The `CesiumUnminified` build now includes sourcemaps for easier debugging. [#8572](https://github.com/CesiumGS/cesium/pull/8659)
* Added the ability to edit CesiumJS shaders on-the-fly using the [SpectorJS](https://spector.babylonjs.com/) Shader Editor. [#8608](https://github.com/CesiumGS/cesium/pull/8608)

See the [change log](https://github.com/CesiumGS/cesium/blob/master/CHANGES.md#1680---2020-04-01) for the complete list of changes.