1.68
CesiumGS/cesium1.68Apr 1, 2020by OmarShehata
AI Summary
Expanded Node.js support and introduced basic underground rendering with additional debugging tools.
Key Highlights
- Added support for Node.JS 12+ with or without --experimental-modules.
- Added basic underground rendering support.
- Added sourcemaps to CesiumUnminified build for easier debugging.
- Added ability to edit CesiumJS shaders on-the-fly using SpectorJS.
New Features
- Node.js 12+ support
- Basic underground rendering
- Sourcemaps for debugging
- SpectorJS shader editing
Full Release Notes
1.68 - 2020-04-01 Highlights include: * Cesium can now be used in Node.JS 12 and later, with or without `--experimental-modules`. It can still be used in earlier versions as well. * Added basic underground rendering support. When the camera is underground the globe will be rendered as a solid surface and underground entities will not be culled. [#8572](https://github.com/AnalyticalGraphicsInc/cesium/pull/8572) * The `CesiumUnminified` build now includes sourcemaps for easier debugging. [#8572](https://github.com/CesiumGS/cesium/pull/8659) * Added the ability to edit CesiumJS shaders on-the-fly using the [SpectorJS](https://spector.babylonjs.com/) Shader Editor. [#8608](https://github.com/CesiumGS/cesium/pull/8608) See the [change log](https://github.com/CesiumGS/cesium/blob/master/CHANGES.md#1680---2020-04-01) for the complete list of changes.