v1.80.7
EvoMap/evolverv1.80.7May 9, 2026by autogame-17
AI Summary
Fixes UX confusion regarding OpenCode adapter server plugins and introduces a verification command to ensure hook installation integrity.
Key Highlights
- Clarified that OpenCode server plugins are auto-loaded and not listed in the TUI tab.
- Added `evolver setup-hooks --verify` command for read-only validation.
- Install result messages now include `plugin_path`.
- Resolved confusion reported in issue #531.
New Features
- OpenCode adapter UX improvements.
- Hook verification tooling.
Full Release Notes
## v1.80.7 ### Bug fixes / UX - Resolved confusion reported in [#531](https://github.com/EvoMap/evolver/issues/531): the opencode adapter generates a server plugin (event hooks), and opencode's TUI "Plugins" tab only lists TUI plugins (registered via tui.json). Server plugins are auto-loaded from .opencode/plugins/ and run silently. The install message now spells this out so users do not assume the plugin failed to load. - Added `evolver setup-hooks --platform=opencode --verify` (read-only). Reports plugin file presence, evolver-managed marker, requireability, hook script presence, and AGENTS.md section. Returns non-zero exit code on any failed check. - Install result now includes `plugin_path` for downstream tooling. ### Compatibility - No runtime behavior change for the plugin itself; existing installations continue to work without re-installing.