@biomejs/biome@2.5.8 v6.3.0
NVIDIA/Audio2Face-3D-SamplesAug 11, 2026 → Aug 12, 20261 day between releases
What's New
Adds AI agent harness support and improves conflict resolution logic.
Breaking Changes
- Controllers no longer stall on plan conflicts; only destructive actions now require human approval.
- Implementers and reviewers are now restricted from spawning their own subagents.
New Features
- Added support for Devin CLI plugin installation with auto-triggering skills.
- Added support for Hermes Agent installation via git clone with native loader.
- Added Grok Build CLI to the installation documentation.
- Implemented adaptive ceremony that scales task complexity based on classification.
- Plans now carry a `Spec:` pointer to resolve conflicts against design documents.
Improvements
- Improved performance of the `noImportCycles` rule in Biome.
- Conflict scans now record checks in the ledger for better tracking.
- Small same-shape tasks are now batched into one dispatch to cut costs.
- Small tasks skip the two-document ritual for faster execution.
Bug Fixes
- Controllers no longer stall on plan conflicts or ambiguities.
- Fixed duplicate reviews caused by implementers spawning their own subagents.
Upgrade Notes
The newer version introduces significant workflow changes regarding conflict resolution and subagent permissions. Existing workflows relying on automatic conflict resolution or manual subagent spawning may need adjustment. Configuration for new harnesses like Devin and Hermes is required.
The Two Releases
Biome CLI v2.5.8
Aug 11, 2026· 2 months ago
Introduces support for React Compiler linting and adds new rules for Svelte legacy constants and CSS custom properties.
Full release notesv6.3.0
Aug 12, 2026· 2 months ago
Added support for Devin CLI and Hermes Agent harnesses, and improved the brainstorming skill to scale ceremonies to task size. Fixed conflicts in Subagent-Driven Development (SDD).
Full release notes