effect@3.22.3

Vexa-ai/vexaeffect@3.22.3Oct 16, 2026by effect-bot

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AI Summary

The core library patch resolves issues related to LayerMap lifecycle management, scope closure behavior, and operations that were previously hanging.

Key Highlights

  • Release LayerMap preload references after acquisition so entries follow their idle TTL instead of remaining pinned.
  • Fix `Reloadable.auto` hanging when its scope closes.
  • Prevent interrupted acquisition from causing scope closure failures in `Effect.addFinalizer` and `Effect.acquireRelease`.

Full Release Notes

### Patch Changes

- [#8513](https://github.com/Effect-TS/effect/pull/8513) [`97d80c9`](https://github.com/Effect-TS/effect/commit/97d80c91fef755966ffd0adbfb00b3eb4ae7eace) Thanks @tim-smart! - Release LayerMap preload references after acquisition so entries follow their idle TTL instead of remaining pinned until map closure. Skip preloading when the idle TTL is zero (including the default). To keep preloaded entries for the lifetime of the map, set `idleTimeToLive: Infinity`.

- [#8612](https://github.com/Effect-TS/effect/pull/8612) [`e730f59`](https://github.com/Effect-TS/effect/commit/e730f59d29db5f1e312be6476a95d07bcad45788) Thanks @Marve10s! - Fix `Reloadable.auto` hanging when its scope closes.

- [#8271](https://github.com/Effect-TS/effect/pull/8271) [`05803bd`](https://github.com/Effect-TS/effect/commit/05803bd0219a71ea91d7e99e3d5a86b56f832c1c) Thanks @tim-smart! - Prevent interrupted acquisition from causing an uninterrupted scope closure to fail in `Effect.addFinalizer` and `Effect.acquireRelease`.

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