1.139
agency42/linkedin-mcp1.139Mar 2, 2026by jjhembd
AI Summary
This release adds significant new features to CesiumJS, including panorama rendering capabilities and enhanced depth testing. It also improves the developer experience with new search tools and fixes stability issues with Gaussian splat rendering.
Key Highlights
- Added panorama support via new EquirectangularPanorama and CubeMapPanorama classes
- Added more depth testing options for billboards and labels
- Added support for more metadata types via property textures in custom shaders
- Fixed Gaussian splat race conditions and flashing issues
New Features
- Panorama rendering
- Depth testing options
- Metadata support
- Gaussian splat fixes
Full Release Notes
1.139 - 2026-03-02 Highlights include: - Added panorama support via new `EquirectangularPanorama` and `CubeMapPanorama` classes, along with `GoogleStreetViewCubeMapPanoramaProvider` for loading cube map faces from the Google Street View Static API and rendering them in a cube map panorama. [#13153](https://github.com/CesiumGS/cesium/pull/13153/) - Added more depth testing options for billboards and labels. [#12994](https://github.com/CesiumGS/cesium/pull/12994) - Added support for more metadata types via property textures in custom shaders. [#13135](https://github.com/CesiumGS/cesium/pull/13135) - Modified Sandcastle application to use a hybrid text and semantic, embedding based search. [#13090](https://github.com/CesiumGS/cesium/pull/13090) - Fixed Gaussian splat race conditions in snapshot/sort updates. [#13016](https://github.com/CesiumGS/cesium/issues/13016) [#12965](https://github.com/CesiumGS/cesium/issues/12965) - Fixed flashing when rendering multiple Gaussian splat primitives. [#12967](https://github.com/CesiumGS/cesium/issues/12967) See the [changelog](https://github.com/CesiumGS/cesium/blob/1.139/CHANGES.md) for the complete list of changes.