b10078

ggml-org/llama.cppb10078Jul 21, 2026by github-actions[bot]

AI Summary

Refactors Vulkan queue handling to use per-instance mutexes and unique handles, integrating VK_KHR_internally_synchronized_queues to bypass host-side locking when driver-side synchronization is supported.

Key Highlights

  • Vulkan queue refactor with per-instance mutexes
  • Integration of VK_KHR_internally_synchronized_queues
  • Improved thread safety and performance via driver-side synchronization
  • Use of unique_ptr for exclusive queue ownership

New Features

  • Vulkan internal synchronization optimization

Full Release Notes

<details open>

vulkan: Refactor vk_queue to use per-instance mutexes and unique handles (#23570)

* Refactor vk_queue to use per-instance mutexes and unique handles

* integrates VK_KHR_internally_synchronized_queues, abstracting the queue submission into a polymorphic interface that completely bypasses host-side mutex locking when driver-side synchronization is supported

* fix compilation error

* fix duplicate pNext chain for VkPhysicalDeviceInternallySynchronizedQueuesFeaturesKHR

* add fallback defines for VK_KHR_internally_synchronized_queues

* add null checks for queues in vk_device_struct destructor

* use unique_ptr for outer queues to enforce exclusive ownership and optimize lifetime

* use static constexpr for eInternallySynchronizedKHR

* add lock guard to ggml_vk_create_aliased_queue for thread safety

* initialize sync_query_features.internallySynchronizedQueues to VK_FALSE

* reuse sync_query_features for internallySynchronizedQueues and simplify chaining

* refactor internallySynchronizedQueues detection

* fix internallySynchronizedQueues query guard

* use eInternallySynchronizedKHR constant

* fix self-referential alias for eInternallySynchronizedKHR

* use macro for eInternallySynchronizedKHR fallback

* fix internallySynchronizedQueues query timing in ggml-vulkan.cpp to prevent device creation mismatch

* reset sync_query_features.pNext before reusing in device creation chain, also removed the redundant second probe call

* refactor internally synchronized queues detection to use chained feature query and avoid redundant API calls

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* Update ggml/src/ggml-vulkan/ggml-vulkan.cpp

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

* rename sync_enable_features to internally_synchronized_queues_features

* queue_flags is still computed before has_internally_synchronized_queues is set

* fix trailing whitespace

* replace eInternallySynchronizedKHR macro with static constexpr

* preserve source queue semantics in single-queue aliased transfer queue

* vulkan: fix cmd_pool access via pointer for compute_queue unique_ptr

* vulkan: lock queue during debug label emission when not internally synchronized

---------

Co-authored-by: Jeff Bolz <jbolz@nvidia.com>

</details>

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