v6.2.0
invoke-ai/InvokeAIv6.2.0Jul 25, 2025by psychedelicious
Upgrading?
Release notes summary
A minor release restoring previously removed functionality like the `Cancel and Clear All` button and the Viewer toggle hotkey, alongside UI fixes.
Key Highlights
- Restored `Cancel and Clear All` functionality.
- Restored Viewer toggle hotkey (`z`).
- An empty Inpaint Mask layer is automatically added when resetting Canvas Layers.
New Features
- Restore Clear All button.
- Restore Viewer toggle hotkey.
- Canvas reset improvements.
- Workflow Editor performance improvements.
Full Release Notes
This **minor** release includes a handful of fixes and enhancements. > Check out the [v6.0.0 release notes](https://github.com/invoke-ai/InvokeAI/releases/tag/v6.0.0) if you haven't already! It's a big one. ## Enhancements - Restored `Cancel and Clear All` functionality, which was removed in v6. The button for this is in the hamburger menu next to the Invoke button. - When resetting Canvas Layers, an empty Inpaint Mask layer is added. - Restored the Viewer toggle hotkey `z`. - Updated translations. Thanks @Harvester62 ! ## Fixes - Fixed `useInvocationNodeContext must be used within an InvocationNodeProvider` error that could crash the Workflow Editor. - Fixed issue where scrolling on Canvas could result in zooming in the wrong direction, especially when using a mouse scrollwheel. ## Internal/Dev - Minor perf improvement in Workflow Editor, reducing re-renders of the Auto Layout popover. ## Installing and Updating **The Invoke Launcher is the recommended way to install, update and run Invoke**. It takes care of a lot of details for you - like installing the right version of python - and runs Invoke as a desktop application. Note: With recent updates to `torch`, users on older GPUs (20xx and 10xx series) will likely run into issues with installing/updating. We are still evaluating how we can support older GPUs, but in the meantime users have found success manually downgrading `torch`. Head over to [discord](https://discord.gg/ZmtBAhwWhy) if you need help. Follow the [Quick Start guide](https://invoke-ai.github.io/InvokeAI/installation/quick_start/) to get started with the launcher. If you don't want to use the launcher, or need a headless install, you can follow the [manual install guide](https://invoke-ai.github.io/InvokeAI/installation/manual/). ## What's Changed * chore: prep for v6.1.0 by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8313 * feat(ui): add default inpaint mask layer on canvas reset by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8319 * update whats new by @maryhipp in https://github.com/invoke-ai/InvokeAI/pull/8321 * fix iterations for all API models by @maryhipp in https://github.com/invoke-ai/InvokeAI/pull/8322 * fix(ui): Reposition export button by @hipsterusername in https://github.com/invoke-ai/InvokeAI/pull/8323 * ui: translations update from weblate by @weblate in https://github.com/invoke-ai/InvokeAI/pull/8324 * feat(ui): restore viewer toggle hotkey by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8325 * fix(ui): incorrect zoom direction on fine scroll by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8326 * feat(ui): restore clear queue button by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8327 * ui: translations update from weblate by @weblate in https://github.com/invoke-ai/InvokeAI/pull/8330 * perf(ui): imperatively get nodes and edges in autolayout hook by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8333 * fix(ui): invocation node context error when in publish flow, notes and current image nodes by @psychedelicious in https://github.com/invoke-ai/InvokeAI/pull/8332 **Full Changelog**: https://github.com/invoke-ai/InvokeAI/compare/v6.1.0...v6.2.0
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