v2.8.0

kazuto-07/TTS-cacherv2.8.0Apr 1, 2023by m1k1o

Upgrading?

AI Summary

This release focuses on performance improvements, new display options, and mobile support. It introduces hardware encoding capabilities, new environment tags, and various bug fixes to stabilize the WebRTC streaming experience.

Key Highlights

  • Added NVENC support for Nvidia GPU hardware h264 encoding and updated to VirtualGL 3.1 for Chromium GPU acceleration.
  • Introduced URL parameters `?embed=1` to hide UI elements for embedding and `?volume` to control initial audio levels.
  • Enabled touch events for mobile devices and improved Chinese and Korean character support.
  • Fixed TCP mux freezing and client-side ICE gathering to allow usage without exposed ports.

New Features

  • Added AV1 tag and pipeline (experimental).
  • Added `m1k1o/neko:kde` tag as an alternative to `m1k1o/neko:xfce`.
  • Added `?embed=1` parameter to the URL to hide the sidebar and top bar.
  • Added `?volume=<0-1>` parameter to the URL to set the initial player volume.
  • Added Touch events support on mobile devices.
  • Added NVENC support for Nvidia GPU hardware h264 encoding.

Full Release Notes

### New Features
- Added AV1 tag, metadata and pipeline. Unfortunately does not work yet, since the encoding is way too slow (by @mbattista).
- Added `m1k1o/neko:kde` tag as an alternative to `m1k1o/neko:xfce`.
- New VirtualGL version 3.1 was released, adding support for Chromium browsers to use Nvidia GPU acceleration!
- Added `?embed=1` parameter to the URL, which will hide the sidebar and the top bar, so that it can be embedded in other websites.
- Added `?volume=<0-1>` parameter to the URL, which will set the inital volume of the player (by @urbanekpj).
- Touch events are now supported on mobile devices (by @urbanekpj).
- Added NVENC support, hardware h264 encoding for Nvidia GPUs!
- Fixed an issue where `nvh264enc` did not send SPS and PPS NAL units (by @mbattista).

### Bugs
- Fixed TCP mux occasional freeze by adding write buffer to it.
- Fixed stereo problem in chromium-based browsers, where it was only as mono by adding `stereo=1` to opus SDP to clients answer.
- Fixed keysym mapping for unknown keycodes, which was causing some key combinations to not work on some keyboards.
- Fixed a bug where `max_fps=0` would lead to an invalid pipeline.
- Fixed client side webrtc ICE gathering, so that neko can be used without exposed ports, only with STUN and TURN servers.
- Fixed play state synchronization, when autoplay is disabled.

### Misc
- Updated to go 1.19 and Node 18, removed go-events as dependency (by @mbattista).
- Added adaptive framerate which now streams in the framerate you selected from the dropdown.
- Improved chinese and korean characters support.
- Disabled autolock for kde, so that it does not lock the screen when you are not using it.
- Refactored autoplay, so that it will start playing audio, if it's allowed by the browser (by @urbanekpj).
- Renamed pulseaudio sink from `auto_null` to `audio_output`, because it was ignored by KDE.
- Pulseaudio is now configured using environment variables, so that users can mount `/home/neko` without losing audio configuration.

Related Repositories