arnis Releases
44 releases of louis-e/arnis
- v2.4.1Bedrock Expansion Quality Update (v2.4.1)
Quality update bringing visual enhancements, terrain realism patches, and major bug fixes to the Bedrock Expansion. Generation is faster with improved memory management and the produced worlds look more beautiful.
Jan 11, 2026
- v3.2.2PaddlePaddle 3.2.2 Release Notes
This maintenance release optimizes distributed training communication, fixes critical safetensor loading errors, and introduces a PipelineDatasetPreprocessor to prevent memory leaks.
Dec 8, 2025
- v2.4.0Bedrock Expansion (v2.4.0)
Major release adding full Minecraft Bedrock Edition support, one of the most requested features. Includes live map preview in the GUI, noticeably faster world generation, and numerous behind-the-scenes performance and stability improvements.
Dec 5, 2025
- v0.1.13
This update adds Portuguese language support, replaces emoji icons with professional React icons, and fixes infinite loops affecting live nodes and sandboxed iframes.
Nov 22, 2025
- v2.3.1Skyline Quality Update (v2.3.1)
Quality update primarily focused on bug fixes and stability improvements, while introducing new features including rollercoasters, terrain only mode, and elevated highways with layer-based elevation.
Nov 16, 2025
- v2.1.5
Fixes Docker initialization issues and adds Korean language support.
Sep 25, 2025
- v0.1.12
This release focuses on AI model integration and UI/UX improvements, introducing the GPT-5 model and fixing persistence issues in the options interface.
Sep 3, 2025
- v0.1.9Nanobrowser v0.1.9
This release brings major functional updates including Llama API support and a comprehensive internationalization overhaul, removing the validator agent in favor of a planner.
Aug 25, 2025
- v2.3.0Skyline Update (v2.3.0)
Major expansion bringing realistic and diverse terrain with wetlands, natural elements, and improved waterways. Complete buildings overhaul with interior and roof generation. Map provider migrated from Mapbox to AWS Terrain Tiles with OSM integration for better stability and coverage.
Aug 23, 2025
- v3.1.1PaddlePaddle 3.1.1 Release Note
This release merges the highly anticipated elevation feature and updates the Alpine environment with numerous bug fixes, translation improvements, and support for new fence types.
Aug 21, 2025
- v2.1.4
Adds user activity feed, enhances Kanban board DnD, and optimizes database queries.
Aug 14, 2025
- v2.2.1Mapbox Hotfix (v2.2.1)
Hotfix addressing a visual bug in the Mapbox selection box.
May 19, 2025
- v1.12.0v1.12.0 - Bugfix Release
Last Qt 5 bugfix release with Wayland fixes and MacOS 12 deprecation.
Mar 20, 2025
- v2.2.0Alpine Update (v2.2.0)
This update introduces multi-level parking structures and aeroways, alongside a significant license change to Apache 2.0 and expanded translation support.
Jan 21, 2025
- v2.1.3New Year's Resolution Update (v2.1.3)
This is a bug fix update that resolves longitude wrapping issues and improves the generation of multipolygon buildings and amenities, while enabling generation without Minecraft.
Jan 8, 2025
- v2.1.2New Year's Resolution Update (v2.1.2)
This release continues the bug fix series, addressing critical issues such as longitude wrapping and the inability to generate without Minecraft, adding set_sign functionality.
Jan 4, 2025
- v2.1.1-tweak_unoChristmas Release (v2.1.1-tweak_uno)
This update introduces a comprehensive settings menu with options for scale, custom BBOX, winter mode, and floodfill timeout, adding support for generating new worlds.
Jan 3, 2025
- v2.1.1Christmas Release (v2.1.1)
This release focuses on user interface enhancements, adding a settings menu, forcing a dark theme, and introducing a winter mode to improve session handling.
Dec 29, 2024
- v2.1.0-menuChristmas Release (v2.1.0-menu)
This version marks the implementation of a graphical user interface (GUI) and introduces performance optimizations for rivers and memory usage, allowing custom world scales.
Dec 29, 2024
- v2.1.0Christmas Release (v2.1.0)
This release introduces a graphical user interface (GUI) alongside various performance and stability improvements, including better API error handling, memory optimization, and enhancements to river generation and world scaling.
Dec 25, 2024