@astrojs/solid-js@7.0.2

maximhq/bifrost@astrojs/solid-js@7.0.2Aug 6, 2026by astrobot-houston

AI Summary

Solid JS adapter patch fixing build crashes when importing packages with pre-compiled browser artifacts.

Key Highlights

  • Fix build crash with pre-compiled packages (e.g., @kobalte/core)
  • Bundle Solid ecosystem packages in non-client environments

New Features

  • Solid package bundling fix for Vite resolution

Full Release Notes

### Patch Changes

-   [#17584](https://github.com/withastro/astro/pull/17584) [`5462b81`](https://github.com/withastro/astro/commit/5462b81b8c13552a78131494ccf649b2d92b2968) Thanks [@astrobot-houston](https://github.com/astrobot-houston)! - Fixes a build crash when a Solid island imports a package that ships pre-compiled browser artifacts via the `exports.solid` condition (e.g. `@kobalte/core`). Solid ecosystem packages are now bundled in non-client environments so that Vite resolves the correct export condition during prerendering.