v2.10.1
microsoft/agent-host-protocolv2.10.1Sep 15, 2026by rekhoff
Upgrading?
AI Summary
A bug fix and performance update for SpacetimeDB focusing on CLI command consistency and SDK efficiency.
Key Highlights
- CLI commands now respect project server configuration
- Scheduled functions no longer block behind slow calls
- C# SDK performance boost using direct loops and array pooling
New Features
- Consistent CLI server handling
- Concurrent scheduled function execution
- Optimized C# SDK performance for WebSocket and transaction handling
Full Release Notes
## Bug Fixes ### CLI commands now respect the project's configured server `spacetime list`, `spacetime rename`, and `spacetime mcp` now read the `server` value from `spacetime.json` instead of falling back to the CLI's global default. This makes authentication and target server selection consistent with `spacetime call`, `spacetime logs`, `spacetime sql`, and other database-addressing commands. ([#5883](<https://github.com/clockworklabs/SpacetimeDB/pull/5883>)) ### Scheduled functions no longer block behind slow calls The scheduler previously awaited each scheduled function to completion before dispatching the next one, causing head-of-line blocking and delaying scheduled reducers behind slow procedures. `handle_queued` now submits scheduled calls to the executor concurrently, bounded at the `ModuleHost` level like normal reducers. Already-expired scheduled functions are no longer guaranteed to run in strict `scheduled_at` order, but timestamps observed inside reducers remain monotonic. ([#5736](<https://github.com/clockworklabs/SpacetimeDB/pull/5736>)) ## Performance ### C# SDK performance boost The C# SDK now uses direct loops in place of some LINQ, pools arrays, uses smaller initial WebSocket buffers, and avoids several `.ToArray()` calls. The biggest improvements are in brotli-decompressed transaction updates and reducer/procedure payloads, with fewer allocations across `SpacetimeDBClient`, `WebSocket`, `BSATNHelpers`, and decompression. ([#5840](<https://github.com/clockworklabs/SpacetimeDB/pull/5840>)) ## What's Changed - Make `spacetime list`, `rename` and `mcp` respect the project's server in [#5883](<https://github.com/clockworklabs/SpacetimeDB/pull/5883>) - Scheduled functions: Concurrent execution by not `await`ing on current run. in [#5736](<https://github.com/clockworklabs/SpacetimeDB/pull/5736>) - SDK Performance Boost in [#5840](<https://github.com/clockworklabs/SpacetimeDB/pull/5840>) - docs: update automatic migration compatibility notes in [#5723](<https://github.com/clockworklabs/SpacetimeDB/pull/5723>) - Fix broken links in C# SDK README in [#5888](<https://github.com/clockworklabs/SpacetimeDB/pull/5888>) **Full Changelog**: [v2.10.0...v2.10.1](<https://github.com/clockworklabs/SpacetimeDB/compare/v2.10.0...release/candidate/v2.10.1>)
Related Repositories
openclaw/openclaw★ 392,714
The AI that really does things. Any OS. Any Platform. The lobster way. 🦞
nilbuild/developer-roadmap★ 370,084
Interactive roadmaps, guides and other educational content to help developers grow in their careers.
morluto/rea★ 359,092
Reverse engineer anything with agents, from app behavior down to native binaries.
anomalyco/opencode★ 219,792
The open source coding agent.
n8n-io/n8n★ 208,269
Fair-code workflow automation platform with native AI capabilities. Combine visual building with custom code, self-host or cloud, 400+ integrations.