v0.6.0
moghtech/komodov0.6.0Apr 22, 2026by open-pascal
AI Summary
A major feature release introducing a multi-surface material system, automatic wall-room generation, and robust quality-of-life improvements.
Key Highlights
- Implemented a multi-surface material system for walls, stairs, and roofs with 3D editing capabilities.
- Added automatic wall-room generation and slab creation from closed wall loops.
- Introduced full curved fence support with endpoint move tools.
- Improved undo/redo robustness and fixed WebGPU renderer stability.
New Features
- Multi-surface material system
- Automatic wall-room generation
- Stair-slab integration
- Curved fence support
- Grid snap toolbar controls
- Auto ceilings
- 13 new material presets
Full Release Notes
## 🎉 Pascal Editor v0.6.0 A major feature release with new building tools, material editing, and quality-of-life improvements. ### ✨ Features - **Multi-surface material system** — per-surface materials for walls, stairs, roofs with click-targeted 3D editing ([#266](https://github.com/pascalorg/editor/pull/266)) - **Automatic wall-room generation** — closed wall loops auto-split and generate slabs ([#255](https://github.com/pascalorg/editor/pull/255), [#257](https://github.com/pascalorg/editor/pull/257)) - **Stair-slab integration** — stair-driven cutouts in slabs and ceilings - **Full curved fence support** + endpoint move tools ([#267](https://github.com/pascalorg/editor/pull/267)) - **Grid snap toolbar controls** - **Auto ceilings** from wall loops - **13 new material presets** — granite, marble, parquet, wallpaper, wood varieties ### 🐛 Fixes - Robust undo/redo with nested history pause/resume — no more drag flooding - WebGPU renderer init fixes, post-processing stability ([#233](https://github.com/pascalorg/editor/pull/233), [#234](https://github.com/pascalorg/editor/pull/234)) - Improved snapping across all geometry types - Prevent crash when duplicating elements ([#239](https://github.com/pascalorg/editor/pull/239)) - Fix editor furnish item initialization ([#237](https://github.com/pascalorg/editor/pull/237)) - Move tools reliability improvements ([#259](https://github.com/pascalorg/editor/pull/259)) - Thumbnails, placement, and responsiveness improvements ### 📦 Packages - `@pascal-app/core@0.6.0` - `@pascal-app/viewer@0.6.0` - `@pascal-app/editor@0.6.0` ### 🙏 Contributors A huge thank you to our community contributors! - [@sudhir9297](https://github.com/sudhir9297) — material system, wall-room generation, curved fences, stair cutouts, and more - [@b9llach](https://github.com/b9llach) — WebGPU renderer fixes and post-processing stability - [@RoshWarrier](https://github.com/RoshWarrier) — editor initialization fix - [@nnhhoang](https://github.com/nnhhoang) — duplicate elements crash fix - [@wass08](https://github.com/wass08) — move tools fixes **Full Changelog**: https://github.com/pascalorg/editor/compare/v0.5.1...v0.6.0