drex-dlm Releases
74 releases of nace-ai/drex-dlm
- v0.4.12
Oct 19, 2026
- v0.4.11
Oct 17, 2026
- v0.4.10
Oct 17, 2026
- v0.4.9
Oct 17, 2026
- v0.4.8
Oct 15, 2026
- v0.8.14
A comprehensive maintenance release addressing HID++ protocol bugs, camera control enhancements, and internationalization updates across multiple languages.
Oct 15, 2026
- v0.29.5
A maintenance release focused on fixing complex policy resolution issues, specifically involving via grants, ACLs, and SSH checks, while also addressing performance bottlenecks in map generation and data races.
Oct 13, 2026
- v1.6.11FluidVoice v1.6.11
Oct 12, 2026
- v3.4.0
This release focuses on enhancing store compatibility by adding read-only support and fixing error handling in WAL-mode headers and ignored errors.
Oct 12, 2026
- v3.3.2
Minimal release notes: "## Changelog * 35d14520fdd3a4de24f989b835611f5585cdebb3 chore(deps): classify libc as direct for release recovery (#1779"
Oct 10, 2026
- pi-v0.4.1gentle-engram v0.4.1
A maintenance release of gentle-engram that ships merged corrections, aligns the package with version 0.4.1, and idempotently upgrades previous pins.
Oct 10, 2026
- v0.8.13
This release introduces support for specific Logitech hardware devices and improves pointer motion handling and macOS power management.
Oct 9, 2026
- pi-v0.4.0gentle-engram v0.4.0
Publishes the Pi source merged into Engram main, introducing replay-safe native mem_save recovery, and updates installer metadata.
Oct 9, 2026
- v3.3.0
Prepares for the gentle-engram 0.3.0 release, adds replay-safe observation saves integration tracker, and fixes bugs related to MCP validation, OpenCode, setup, and sync.
Oct 9, 2026
- v0.8.12
Focuses on stability improvements, HID++ protocol parsing accuracy, and GUI layout fixes to prevent text overflow and improve accessibility.
Oct 9, 2026
- v4.0.4
This release enhances the blur category by adding new dispersion effects to provide more visual variety for users.
Oct 9, 2026
- v4.0.3
The team introduced a new `Satin` shader and addressed frame-skipping issues on 60Hz displays while cleaning up the ESLint configuration.
Oct 8, 2026
- v4.0.2
This update implements a frame-locked `renderFrame` method to ensure deterministic behavior for offline rendering processes.
Oct 7, 2026
- v1.104.1
Minimal release notes: "Please refer to the changelog available at https://tailscale.com/changelog"
Oct 7, 2026
- v4.0.1
The Command Line Interface (CLI) has been expanded to include an agent skill and a guided flow for running shaders via npx.
Oct 7, 2026