v2.13.1
playcanvas/enginev2.13.1Nov 14, 2025by mvaligursky
AI Summary
Addresses GSplat shader issues, Android precision problems, and CameraControls logic.
Key Highlights
- GSplat shader fix for 'limit to camera'
- Workaround for packHalf2x16 precision on Android
- CameraControls pan logic fixes
- New frame:ready event for GSplatComponentSystem
New Features
- frame:ready event for GSplatComponentSystem
Full Release Notes
## Fixes - Fixed gsplat shader effect to correctly handle “limit to a camera” by @mvaligursky in #8117. - Workaround for packHalf2x16 precision issues on some Android devices by @mvaligursky in #8121. - CameraControls enablePan logic fixes (desktop pan + double touch) by @kpal81xd in #8126. - Added frame:ready event to GSplatComponentSystem for video-capture workflows by @mvaligursky in #8128. - Updated main JSDoc block for GSplatComponent by @mvaligursky in #8130. - Refactor gsplat shader chunks: move helpers/customize to common by @mvaligursky in #8129. **Full Changelog**: https://github.com/playcanvas/engine/compare/v2.13.0...v2.13.1