v2.20.1
playcanvas/enginev2.20.1Jun 29, 2026by mvaligursky
AI Summary
A maintenance release fixing various issues related to GSplat, memory management, and API recommendations.
Key Highlights
- Fix GSplat LOD range application
- Free font textures when asset is unloaded
- Fix device restore re-render for non-streaming splats
Full Release Notes
## Fixes - Recommend EventHandle.off() for event removal by @mvaligursky in [#8974](https://github.com/playcanvas/engine/pull/8974) - Fix lodRangeMin/lodRangeMax not applied from GSplatComponent init data by @willeastcott in [#8968](https://github.com/playcanvas/engine/pull/8968) - Mark live API getters readonly by @kpal81xd in [#8959](https://github.com/playcanvas/engine/pull/8959) - Free font textures when a font asset is unloaded by @mvaligursky in [#8969](https://github.com/playcanvas/engine/pull/8969) - Fix re-render of work buffer for non-streaming splats on device restore by @mvaligursky in [#8973](https://github.com/playcanvas/engine/pull/8973) - Free SOG bundle archive memory after texture upload by @mvaligursky in [#8972](https://github.com/playcanvas/engine/pull/8972) **Full Changelog**: https://github.com/playcanvas/engine/compare/v2.20.0...v2.20.1