v2.22.3

playcanvas/enginev2.22.3Sep 21, 2026by mvaligursky

Upgrading?

AI Summary

This release focuses on critical bug fixes within the rendering pipeline, specifically addressing issues related to WebGPU resource management, depth of field effects, and shadow lighting. It ensures better stability for the engine's graphics rendering, particularly in complex scene setups involving WebGL and WebGPU contexts.

Key Highlights

  • Fixed WebGPU resource cleanup and recovery cancellation on application destroy
  • Fixed skydome depth of field with scene-pass depth
  • Fixed reset of clustered shadow lights before frame preparation

Full Release Notes

### Fixes

* Fix skydome depth of field with scene-pass depth by @mvaligursky in #9391
* Fix WebGPU resource cleanup and recovery cancellation on application destroy by @mvaligursky in #9396
* Fix reset of clustered shadow lights before frame preparation by @mvaligursky in #9414

**Full Changelog**: https://github.com/playcanvas/engine/compare/v2.22.2...v2.22.3

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