engine Releases
146 releases of playcanvas/engine
- v2.22.1
A maintenance release focusing on bug fixes, specifically addressing issues with Gsplat Level of Detail (LOD) rendering and correcting documentation for RigidBodyComponent defaults.
Sep 8, 2026
- v2.22.0
v2.22.0 introduces major WebGPU enhancements including full multisampled texture support and depth resolve modes, alongside improvements to Gaussian Splatting and advanced rendering features like dual-source blending and flat shading. The release also removes legacy APIs and introduces new physics controls.
Sep 4, 2026
- v1.801.0
Enhances AI chat capabilities by allowing reusable skills per workspace and improves UI usability with drawer-based editing and a dismissible composer.
Sep 1, 2026
- v1.800.1
A patch release fixing UI spacing issues and improving AI chat mention handling and database sync behaviors.
Sep 1, 2026
- v1.800.0
Major update introducing service log optimizations, new sync flags, and free AI token allocation.
Aug 31, 2026
- v1.799.0
Focuses on AI performance improvements, prompt caching, and general stability fixes for agents and data tables.
Aug 28, 2026
- v1.798.1
A minor update granting job tokens permission to read the automate username creation setting.
Aug 27, 2026
- v2.21.4
This release focuses on fixing shadow mapping artifacts in VSM (Variance Shadow Mapping) by discarding out-of-range depth values.
Aug 13, 2026
- v2.21.3
Addresses visual artifacts in MSDF (Multi-Channel Signed Distance Field) text rendering where glyphs appear to have bright outlines.
Jul 29, 2026
- v2.21.2
Corrects a shader compilation or runtime issue related to texture bias in tiled nine-slice rendering.
Jul 28, 2026
- v0.32.4
This release focuses on performance optimizations for Qwen3 MoE models and introduces Apple GPU support for Laguna via the MLX engine. It also includes improvements to speculative decoding and gate projection speeds.
Jul 25, 2026
- v2.21.1
A maintenance release fixing several rendering and asset loading issues, particularly around WebGPU, shadows, and text rendering.
Jul 24, 2026
- v0.32.3
This update improves stability by fixing model download stalling and restores integrations for Claude Code Channels and Anthropic thinking streams. It expands hardware support to Windows ARM64 and B200 GPUs while adding new capabilities for Laguna 2.1 models.
Jul 23, 2026
- v2.21.0
A major update introducing Gaussian Splatting support, WebGPU enhancements, physics backend abstraction, and XR improvements, alongside several breaking API changes.
Jul 21, 2026
- v0.32.1
This update focuses on enhancing AI agent capabilities, specifically improving tool calling for Gemma 4 and fixing memory leaks in the MLX model cache.
Jul 16, 2026
- v0.4.11Release v0.4.11
This release introduces the first platform spider template for Shopify, optimizes parsing performance, and fixes a critical bug in the MCP server regarding control characters.
Jul 12, 2026
- v0.32.0
This release introduces an interactive agent experience for coding and work delegation, renames the Codex App integration to ChatGPT, and simplifies the integration selection menu. It also adds deprecation warnings for older agent models to encourage users to update their configurations.
Jul 11, 2026
- v2.20.6
Patch release addressing stability issues including crashes related to gsplat components, mesh buffers, and asset loading to prevent device hangs and memory leaks.
Jul 6, 2026
- v0.4.10Release v0.4.10
Introduces a new Scrapy integration allowing decorators for response parsing, adds custom Chromium browser support, and includes various bug fixes for crawlers and text handling.
Jul 4, 2026
- v2.20.5
Minor patch release fixing crashes occurring when the canvas element lacks specific properties or when gsplat assets are unloaded improperly during streaming.
Jul 2, 2026