1.139

vercel/streamdown1.139Mar 2, 2026by jjhembd

AI Summary

A major update introducing panorama support, depth testing options, and metadata types for custom shaders, along with fixes for Gaussian splat rendering.

Key Highlights

  • Added panorama support via new `EquirectangularPanorama` and `CubeMapPanorama` classes
  • Added more depth testing options for billboards and labels
  • Added support for more metadata types via property textures in custom shaders
  • Fixed Gaussian splat race conditions and flashing issues

New Features

  • EquirectangularPanorama and CubeMapPanorama classes
  • GoogleStreetViewCubeMapPanoramaProvider
  • Enhanced depth testing options
  • Extended metadata types support in custom shaders

Full Release Notes

1.139 - 2026-03-02

Highlights include:
- Added panorama support via new `EquirectangularPanorama` and `CubeMapPanorama` classes, along with `GoogleStreetViewCubeMapPanoramaProvider` for loading cube map faces from the Google Street View Static API and rendering them in a cube map panorama. [#13153](https://github.com/CesiumGS/cesium/pull/13153/)
- Added more depth testing options for billboards and labels. [#12994](https://github.com/CesiumGS/cesium/pull/12994)
- Added support for more metadata types via property textures in custom shaders. [#13135](https://github.com/CesiumGS/cesium/pull/13135)
- Modified Sandcastle application to use a hybrid text and semantic, embedding based search. [#13090](https://github.com/CesiumGS/cesium/pull/13090)
- Fixed Gaussian splat race conditions in snapshot/sort updates. [#13016](https://github.com/CesiumGS/cesium/issues/13016) [#12965](https://github.com/CesiumGS/cesium/issues/12965)
- Fixed flashing when rendering multiple Gaussian splat primitives. [#12967](https://github.com/CesiumGS/cesium/issues/12967)

See the [changelog](https://github.com/CesiumGS/cesium/blob/1.139/CHANGES.md) for the complete list of changes.