1.139
vercel/streamdown1.139Mar 2, 2026by jjhembd
AI Summary
A major update introducing panorama support, depth testing options, and metadata types for custom shaders, along with fixes for Gaussian splat rendering.
Key Highlights
- Added panorama support via new `EquirectangularPanorama` and `CubeMapPanorama` classes
- Added more depth testing options for billboards and labels
- Added support for more metadata types via property textures in custom shaders
- Fixed Gaussian splat race conditions and flashing issues
New Features
- EquirectangularPanorama and CubeMapPanorama classes
- GoogleStreetViewCubeMapPanoramaProvider
- Enhanced depth testing options
- Extended metadata types support in custom shaders
Full Release Notes
1.139 - 2026-03-02 Highlights include: - Added panorama support via new `EquirectangularPanorama` and `CubeMapPanorama` classes, along with `GoogleStreetViewCubeMapPanoramaProvider` for loading cube map faces from the Google Street View Static API and rendering them in a cube map panorama. [#13153](https://github.com/CesiumGS/cesium/pull/13153/) - Added more depth testing options for billboards and labels. [#12994](https://github.com/CesiumGS/cesium/pull/12994) - Added support for more metadata types via property textures in custom shaders. [#13135](https://github.com/CesiumGS/cesium/pull/13135) - Modified Sandcastle application to use a hybrid text and semantic, embedding based search. [#13090](https://github.com/CesiumGS/cesium/pull/13090) - Fixed Gaussian splat race conditions in snapshot/sort updates. [#13016](https://github.com/CesiumGS/cesium/issues/13016) [#12965](https://github.com/CesiumGS/cesium/issues/12965) - Fixed flashing when rendering multiple Gaussian splat primitives. [#12967](https://github.com/CesiumGS/cesium/issues/12967) See the [changelog](https://github.com/CesiumGS/cesium/blob/1.139/CHANGES.md) for the complete list of changes.