cesium Releases
126 releases of CesiumGS/cesium
- 1.94.1CesiumJS 1.94.1
This release adds support for rendering individual models in 2D/CV using `ModelExperimental` and fixes color blend modes and crashes related to styling.
Jun 3, 2022
- 1.94CesiumJS 1.94
This release fixes order-independent translucency issues on iOS, adds texture coordinate overrides for polygons, and introduces new animation controls and styling capabilities.
Jun 1, 2022
- 1.93CesiumJS 1.93
This release enhances atmospheric rendering and introduces significant new capabilities to the experimental Model architecture, including morph targets, skins, and animations. It also adds a process method to GeoJsonSource.
May 2, 2022
- 1.92CesiumJS 1.92
The release adds experimental support for 3D Tiles 1.1 and metadata support in CustomShader. A major breaking change involves removing Cesium.when in favor of native Promises.
Apr 1, 2022
- 1.91CesiumJS 1.91
This update brings MSAA support for WebGL2, GPX file loading, and makes glTF contents use ModelExperimental by default. It also adds back-face culling, shadows, and depth plane offset to ModelExperimental.
Mar 1, 2022
- 1.90CesiumJS 1.90
Focuses on feature identification improvements for ModelExperimental and CustomShader, including new selection methods and documentation reorganization.
Feb 1, 2022
- 1.89CesiumJS 1.89
Removed debug globe depth properties and fixed degenerate triangle handling. New features include point size control for shaders, terrain lighting enhancement, and WMS getFeatureInfo support.
Jan 3, 2022
- 1.88CesiumJS 1.88
Bug fixes for texture handling, specifically correcting minification filters for KTX2 textures and diffuse texture alpha for glTFs with PBR extensions.
Dec 1, 2021
- 1.87.1CesiumJS 1.87.1
Introduces experimental support for 3D Tiles Next extensions and a new ModelExperimental architecture, along with a CustomShader class for styling.
Nov 9, 2021
- 1.87CesiumJS 1.87
Includes ScreenOverlay support for KML, fixes for Draco attribute quantization in point clouds, and improved handling of missing properties in point cloud styles.
Nov 1, 2021
- 1.86.1CesiumJS 1.86.1
Bug fixes addressing compatibility issues with Node 16 and a Rectangle.union calculation error.
Oct 15, 2021
- 1.86CesiumJS 1.86
Updated to Draco 1.4.1 and fixed behavior in CameraFlightPath when using Columbus View.
Oct 1, 2021
- 1.85CesiumJS 1.85
CesiumJS 1.85 removes deprecated terrain exaggeration properties and introduces support for procedurally generated clouds, along with localization updates for Bing Maps geocoding.
Sep 1, 2021
- 1.84CesiumJS 1.84
This release drops support for Internet Explorer and introduces new methods for picking imagery layers and decoding polyline positions from 3D tile features.
Aug 2, 2021
- 1.83CesiumJS 1.83
CesiumJS 1.83 adds support for KTX2 and Basis Universal compressed textures, introduces dynamic terrain exaggeration, and provides a custom terrain provider implementation.
Jul 1, 2021
- 1.82CesiumJS 1.82
This update adds feature detection capabilities for BigInt types and fixes processing issues with newer Google Earth Enterprise terrain packet formats.
Jun 1, 2021
- 1.81CesiumJS 1.81
Version 1.81 fixes camera flight issues with non-WGS84 ellipsoids, resolves viewport quad rectangle setting problems, and corrects TypeScript definitions.
May 3, 2021
- 1.80CesiumJS 1.80
CesiumJS 1.80 introduces the ability to draw ground primitives on translucent 3D Tiles, enhancing visual layering capabilities.
Apr 1, 2021
- 1.79.1CesiumJS 1.79.1
A hotfix release that addresses a regression in version 1.79 which caused terrain exaggeration to stop working correctly.
Mar 1, 2021
- 1.79CesiumJS 1.79
This release fixes issues with the Node.js zip package, CZML polyline volumes, and ArcGIS terrain providers, while standardizing polyline volume shape definitions.
Mar 1, 2021