engine Releases
146 releases of playcanvas/engine
- v2.15.0
This major release focuses on WebGPU advancements, including GPU-based sorting for Gaussian Splatting and support for omni/spot shadows via the Lightmapper. It also standardizes many KHR material extensions and introduces new texture formats.
Jan 12, 2026
- v1.0.11.0.1
This patch release improves error diagnostics, stabilizes DuckDuckGo search with a new API, and adds a guardrails bypass framework.
Jan 6, 2026
- v0.16.7Release v0.16.7
A minor patch release containing a workflow fix to move the compose step and a version bump.
Dec 28, 2025
- v0.16.5Release v0.16.5
A patch release focused on fixing tag pulling issues and bumping the version number.
Dec 28, 2025
- v0.16.4Release v0.16.4
A patch release focused on fixing speech handler initialization and including missing files.
Dec 27, 2025
- v2.14.4
A maintenance release addressing critical fixes for glTF export accuracy, texture reading on WebGPU, and color space conversion.
Dec 19, 2025
- v2.14.3
A patch release fixing a shader initialization issue that could cause rendering artifacts in the GLSL GSplat implementation.
Dec 9, 2025
- v2.14.2
A patch release resolving iOS security issues related to loading GSplat assets.
Dec 8, 2025
- v2.14.1
A minor update improving the GSplat streaming LOD system and adding a new viewer example.
Dec 8, 2025
- v2.14.0
A feature-rich release introducing GSplat flipbook animations and Picker depth rendering, alongside a significant breaking change in glTF vertex color handling.
Dec 4, 2025
- 251130-b3068414cNovember 30, 2025
A major update introducing a Batch Edit dialog, upgraded face recognition pipeline, and new AI integrations with Ollama and OpenAI.
Dec 1, 2025
- v2.13.6
A maintenance release fixing context loss handling and adding GSplat to the component system registry.
Nov 25, 2025
- v7.0.0-rc.9
Nov 21, 2025
- v2.13.5
A quick patch release adding mouse button options to Gizmos.
Nov 20, 2025
- v2.13.4
A quick patch release fixing camera controls and gizmo snapping behavior.
Nov 20, 2025
- v2.13.3
A patch release optimizing bounding box calculations and fixing GSplat rendering bugs.
Nov 19, 2025
- v2.13.2
A maintenance release fixing a double transformation bug in unified GSplat rendering.
Nov 17, 2025
- v2.13.1
Addresses GSplat shader issues, Android precision problems, and CameraControls logic.
Nov 14, 2025
- v2.13.0
Major update focused on Unified GSplat rendering with new modes, optimizations, and API improvements.
Nov 10, 2025
- v2.12.4
A quick hotfix release addressing Gizmo regressions.
Oct 28, 2025