cesium Releases
126 releases of CesiumGS/cesium
- 0.8.0v0.8.0
This release adds persistent indexes support for multiple databases, enhances language customization, and achieves significant performance improvements.
Mar 17, 2025
- 1.127CesiumJS 1.127
This release focuses on Voxel Provider updates, specifically switching to the standard EXT_primitive_voxels extension and updating internal APIs for better alignment with the 3D Tiles ecosystem.
Mar 3, 2025
- 1.126CesiumJS 1.126
CesiumJS 1.126 introduces new iTwin integration features and fixes critical bugs related to model matrix resets, clipping polygons, and Draco vertex color decoding.
Feb 3, 2025
- 1.125CesiumJS 1.125
This release enhances iTwin integration and optimizes performance for environment maps while fixing date formatting and rendering artifacts like z-fighting.
Jan 2, 2025
- 1.124CesiumJS 1.124
CesiumJS 1.124 significantly improves iTwin integration, introduces new tracking capabilities, and resolves performance issues across models, textures, and point clouds.
Dec 2, 2024
- 1.123CesiumJS 1.123
This release focuses on rendering realism with updated PBR lighting and fog density controls, adds camera tilt limits, and refactors the Viewer to CesiumWidget.
Nov 1, 2024
- 1.122CesiumJS 1.122
CesiumJS 1.122 adds lazy entity position evaluation and model exaggeration controls while fixing texture and ambient occlusion rendering issues.
Oct 1, 2024
- 1.121CesiumJS 1.121
This release improves visual quality by enabling MSAA by default, switching to the PBR Neutral Tonemap, and adding a new WaterMask globe material.
Sep 3, 2024
- 1.120CesiumJS 1.120
CesiumJS 1.120 introduces new coordinate transformations for the Moon, supports scene splitting, and improves image-based lighting calculations.
Aug 1, 2024
- 1.119CesiumJS 1.119
This release introduces a default Ellipsoid singleton and fixes critical PBR material calculations to improve visual brightness and accuracy.
Jul 1, 2024
- 1.118CesiumJS 1.118
CesiumJS 1.118 expands glTF material support to include specular, anisotropy, and clearcoat extensions while fixing raycasting and image-based lighting bugs.
Jun 3, 2024
- 1.117CesiumJS 1.117
CesiumJS introduces new clipping polygon tools for 3D Tiles and Terrain, allowing for complex, concave, or inverse clipping regions.
May 1, 2024
- 1.116Cesium 1.116
This update focuses on performance and geometry fixes, including improvements to Bing Maps culture settings, tileset performance, and polygon UV calculations.
Apr 1, 2024
- 1.115CesiumJS 1.115
CesiumJS gains support for I3S Building Scene Layers and introduces new voxel picking capabilities, alongside several camera and tileset stability fixes.
Mar 1, 2024
- 1.114CesiumJS 1.114
Significant improvements to interaction with 3D Tiles are included, such as preventing the camera from entering tilesets and default dynamic screen space error optimization.
Feb 1, 2024
- 1.113CesiumJS 1.113
This release adds vertical exaggeration controls for terrain and 3D Tilesets and increases the default request limit for better HTTP/2 performance.
Jan 2, 2024
- 1.112CesiumJS 1.112
A maintenance release fixing terrain lockups in the geometry loading process and correcting TypeScript definitions for asset loading constructors.
Dec 1, 2023
- 1.111CesiumJS 1.111
Enhancements to Bing Maps integration and Google Maps tilesets include a new map layer parameter and control over credit display.
Nov 1, 2023
- 1.110.1CesiumJS 1.110.1
A hotfix release that removes the default Google Maps API key and updates the Google Photorealistic 3D Tileset to use Cesium ion by default.
Oct 26, 2023
- 1.110CesiumJS 1.110
This release embeds worker files into the main build and adds new geometry and coordinate system utilities for improved polygon and stereographic support.
Oct 2, 2023