engine Releases
146 releases of playcanvas/engine
- v2.6.1
A maintenance release focusing on bug fixes for WebGL and WebGPU shaders, iOS soft shadows, and GSplat rendering.
Mar 25, 2025
- v2.6.0
A major release featuring a comprehensive refactoring of the shader generation system to be define-driven and the migration of several shaders to native WGSL for WebGPU.
Mar 19, 2025
- v2.5.2
Bug fixes addressing tonemapping issues, shadow culling on WebGPU, and GSplat viewport sizing.
Mar 17, 2025
- v2.5.1
Bug fixes for WebGPU shader processing, GSplat rendering artifacts, and image element masks.
Feb 26, 2025
- v2.5.0
ShaderMaterial refactoring that removes auto-inclusion of standard effects and improves WGSL shader support.
Feb 10, 2025
- v1.0.0v1.0.1
Feb 4, 2025
- v1.76.3
Maintenance release fixing script loading logic and ESM preloading issues.
Feb 3, 2025
- v2.4.3
Bug fix to address issues with the CameraFrame enabled state not working correctly.
Jan 27, 2025
- v2.4.2
Bug fixes for shader variant invalidation, texture atlas settings, and First Person Controller.
Jan 22, 2025
- v2.4.1
Bug fixes for CameraFrame script state, GSplat shaders, and refactoring of core scripts.
Jan 17, 2025
- v2.4.0
Implementation of Depth of Field, renaming of shader chunks, and migration of unit tests from Karma to Node.
Jan 15, 2025
- v0.5.2
A patch release fixing a regression by reverting the default Automatic Speech Recognition (ASR) provider from `faster-whisper` back to `FunASR` to resolve compatibility issues with Nvidia GPUs.
Dec 21, 2024
- v1.76.2
A maintenance release updating the compressed material key hash to prevent potential issues.
Dec 9, 2024
- v2.3.3
A minor patch release focused on a single shader fix.
Dec 9, 2024
- v2.3.2
Stabilizes gsplat shaders and fixes VSM support alongside tonemapping and texture format corrections.
Dec 9, 2024
- v1.76.1
Addresses issues specifically related to gsplat spherical harmonics and shader updates.
Dec 9, 2024
- v1.76.0
A feature release focusing on WebGPU shader translation, performance optimizations, and gizmo/editor improvements.
Dec 4, 2024
- v2.3.1
Includes performance optimizations for Gsplat, material loading improvements, and an addition of an XR navigation script.
Dec 4, 2024
- v2.3.0
A major version release introducing significant API refactoring, new WebGPU features, and a camera controls update.
Dec 3, 2024
- v1.75.1
A bug fix release addressing browser compatibility issues and material defaults.
Nov 12, 2024